The studio and Activision have released a guide which shows how exactly the public matchmaking works in the game. Sometimes the game places you in a local match or in an international match where people are all from other countries irrespective of the ping, so why does this happen? Proximity does not adhere strictly to city, state or country as seen on a map. Rather, it breaks down into four tiers of geographical region surrounding the player. The query starts in the tier closest to the player and expands from there if it cannot find enough matches. This step takes the proximity-filtered list and narrows it further to the set of games that fall roughly in the same broad skill range. This is very loose criteria in Public Match and is a broad-stroke filter that avoids games at the extreme ends.
In response to a question over whether the new entry in the Call of Duty series would feature region-based matchmaking, Vonderhaar first stated “something new and improved over that.
Call of Duty: Black Ops 2 Multiplayer Matchmaking Based On Latency and Ping, not Region. October 25, David Veselka
New to Shacknews? Signup for a Free Account. Activision has addressed some Black Ops 2 PC questions, including anti-cheat systems, dedicated servers and matchmaking, server rentals, and mods. Call of Duty: Black Ops 2 will release for just about every console, but Activision is giving PC players a heads-up with some early, nitty-gritty information.
The company recently detailed security measures, matchmaking, and servers for computer players. A blog post goes through the highlights. For security, Activision touts its own “proprietary server-side anti-cheat technology” to work alongside the Valve anti-cheat system. It also promises more effective player reporting, and a dedicated PC anti-cheat team. The game will sport both dedicated servers and matchmaking, promising that you can get into public matches or League Play through the matchmaking lobbies.
You’ll also be able to adjust scorestreaks between matches, and all Public and League matches will be hosted on a dedicated server.
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well as to the matchmaking system in particular. Call of Duty: Black Ops 2 was released back in November and, since then, millions of players.
In the last of many features revealed before Call of Duty: Black Ops 2 ‘s November 13 launch, we return to the all-important multiplayer. Though hardcore shooter fans can throw themselves into the competitive arena and find fun, players with less skill often feel intimidated by the mode. Spawning and being beaten into the ground, as it turns out, isn’t any fun. There’s a lot Treyarch wants to do to address that feeling, such as offering tiered League matches and improving matchmaking; however, that can’t guarantee things will draw people into a world they may despise out of intimidation.
Combat Training To increase confidence levels of players who see more Kill Cam than game, Treyarch has focused its attention on Combat Training, the mode meant to introduce players to multiplayer basics against AI controlled bots. In Black Ops 2 , Combat Training users can earn experience points and level their online soldier in a mode dubbed ‘Boot Camp.
Multiplayer matchmaking in Call of Duty: Black Ops 2 will work differently than in previous iterations of the franchise. In a recent conversation via Twitter, the developer explained to fans that the matchmaking system in Black Ops 2 would use latency and ping statistics instead of region, to determine the best games for players to join. While details are scare on how this will work, it sounds like the new matchmaking system will pair you with the absolute best host available, instead of just pairing you with the closest.
Whether or not this will curb connection drops for Black Ops 2 is yet to be seen unless Treyarch can find an answer for Rage Quitters , but it looks like they are actively trying to improve upon the multiplayer experience from a connectivity stance as well. Game News. Black Ops 2 will feature new matchmaking system. The latest news in the world of video games at Attack of the Fanboy. October 26th, by William Schwartz.
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Call of Duty: Black Ops 2 will do away with region-based, and favour matches made via latency and ping. Treyarch’s David Vonderhaar has.
The main focus of Black Ops 2 has been on the Xbox and PS3 versions, which has left a lot of PC version related questions unanswered. Luckily Treyarch has just released new information on the PC versions online security, matchmaking and dedicated servers:. Black Ops 2 PC is going to “feature” both matchmaking and dedicated servers, but not like in Modern Warfare 3. Last year’s MW3’s matchmaking was the only way to gain levels, but it was completely P2P Peer 2 Peer based, while the dedicated servers were unranked.
The BO2 PC version is taking a step in the right direction, but it’s still a bit of a hit and miss: there won’t be dedicated servers available, but the matchmaking system will use them – this should in theory prevent majority of the hacks that are used in P2P matches. Due to this new system every public match and League Play will be done via matchmaking lobbies that run on dedicated servers.
After releasing a big patch on the PlayStation 3 and Xbox platforms earlier this week, Call of Duty: Black Ops 2 developer Treyarch has also released a special update on the PC platform that brings improvements to the multiplayer and Zombies modes, as well as to the matchmaking system in particular. Call of Duty: Black Ops 2 was released back in November and, since then, millions of players have engaged in its top-notch multiplayer mode, either in the competitive one or the cooperative Zombies experience.
In order to keep things as trouble-free as possible, developer Treyarch has released a variety of updates for the game across the PC, PS3, Xbox , and Wii U platforms.
Black Ops 3 Skill Based Matchmaking will be very similar to the system that we saw in Call of Duty: Black Ops 2.
Latest Comments. Why wasn’t matchmaking always done this way though? I thought it’d just be common sense not to match people with games they have high pings to. Why was match making ever brought in at all? I thought it’d just be common sense to give out a dedicated server executable and let everyone who wants to, run their own server. Oh that’s right, because then games could go on forever and no one could shut down the match making servers to force you to buy the next version.
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If there’s one constant thing plaguing Black Ops 2 players now regardless of platform, it’s the matchmaking. Contrary to what some people might think, it doesn’t match you with players around your area based on skill. This is the case for League Play matches, but for the majority of users who play Public Matches, this isn’t the case.
Matchmaking in Call of Duty: Black Ops 2 will no longer be region-based, Treyarch confirmed. Rather,.
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Treyarch has fixed a few black ops 2 public matchmaking within black ops 3, it seems there are in this message in. Another issue.
Before now the process has been largely secretive, leaving players to speculate why they believe whether they have been placed in a properly ranked match with good connection or not. This has left many players to ask for dedicated servers as opposed to the peer-to-peer setup currently in place. Filter all games that can be joined by proximity to the player. Proximity does not adhere strictly to city, state or country as seen on a map.
Rather, it breaks down into four tiers of geographical region surrounding the player. The query starts in the tier closest to the player and expands from there if it cannot find enough matches. Filter by broad skill range. This step takes the proximity-filtered list and narrows it further to the set of games that fall roughly in the same broad skill range. This is very loose criteria in Public Match and is a broad-stroke filter that avoids games at the extreme ends.